license: None
A frame interpolation script that makes accurate estimations about the content of frames
Its main use is to give videos higher framerates like newer TVs do
InterFrame
(clip Input, bool "GPU", string "Preset", string "Tuning", int "NewNum", int "NewDen", string "InputType", int "OverrideAlgo", int "OverrideArea", int "Cores", bool "FrameDouble")
GPU:
Whether or not to use GPU (video card) alongside CPU to accelerate conversion and improve quality.
Note: This mode may run slower. This is because while it is doing calculations much faster, it is also doing more complicated calculations to improve quality.
default - false (bool)
Preset:
Sets the interpolation strength/quality.
It controls the compromising between quality and speed.
Useful for realtime users.
default - Medium (string)
Tuning:
Tunes the settings for the type of content.
default - Film (string)
NewNum:
Sets the numerator for the output video.
default - 0 (int)
NewDen:
Sets the denominator for the output video.
default - 0 (int)
InputType:
Sets the type of input with regards to 2D or different types of 3D.
default - 2D (string)
OverrideAlgo:
Sets the algorithm.
default - 13 (int)
OverrideArea:
Sets the strength of the Area mask.
default - 0 (int)
Cores:
Sets the number of CPU cores to use.
default - Undefined
FrameDouble:
Whether to always double the framerate.
default - false (bool)
Recommended:
InterFrame(GPU=true, Cores=x)
48FPS output regardless of input framerate:
InterFrame(NewNum=48000, NewDen=1001, Cores=x)
Always double the framerate:
InterFrame(FrameDouble=true, Cores=x)
Cartoon/anime input:
InterFrame(Tuning="Animation", Cores=x)
Faster - but lower quality - interpolation:
InterFrame(Preset="Fast", Cores=x)
3D SBS input:
InterFrame(InputType="SBS", Cores=x)
21/05/2015 - 2.8.2
02/05/2015 - 2.8.1
10/03/2015 - 2.8.0.1
05/03/2015 - 2.8.0
03/01/2015 - 2.7.0
09/09/2014 - 2.6.0
11/05/2014 - 2.5.2
16/12/2013 - 2.5.1
18/02/2013 - 2.5.0
- Minimized artifacts (thanks, Widezu69!)
- Made motion smoother by default (only in GPU mode)
- Updated libraries which improve scene-change detection, thanks to SVP.
24/01/2013 - 2.4.0
- Updated libraries which improve scene-change detection, thanks to SVP.
16/01/2013 - 2.4.0 RC1
- Fixed the presets Weak and Faster when not using GPU (thanks, Motenai Yoda!)
- Fixed the Animation tuning (thanks, HolyWu!)
11/01/2013 - 2.4.0 Beta 1
- The "Medium" preset is back to what it was in 2.2.0
- The "Fast" preset is the same as "Medium" was in 2.3.0
- The new "Faster" preset is the same as "Fast" was in 2.3.0
- The "Animation" tuning has been changed a lot based on SVP recommendations
- The "Weak" tuning has been changed a lot based on widezu69's recommendations
- The "Smooth" tuning is smoother
24/12/2012 - 2.3.0
- Increased speed
- Decreased blobs/artifacts in high-action scenes
- Updated libraries which optimise memory use and support more video cards, thanks to SVP.
13/11/2012 - 2.2.0
- Fixed a syntax bug that appears to have had little-to-no effect (thanks to HolyWu for reporting it).
- Tweaked scene-change detection again (tightened this time to improve artifacts).
27/06/2012 - 2.1.0
- Improved smoothness in high-action scenes by loosening scene-change detection.
05/06/2012 - 2.0.2
- Better interpolation stability.
- Supports more video cards.
- Better compatibility with AviSynth 2.6.
- Thanks to SVP.
05/05/2012 - 2.0.1
- Updated libraries to support new video cards like GTX 680, thanks to SVP.
03/05/2012 - 2.0
- Updated libraries, thanks to SVP.
17/04/2012 - 2.0 RC1
- Updated libraries, thanks to SVP.
12/04/2012 - 2.0 Beta 4
- Reduced instances of warping by fixing usage of SAD mask, thanks to Bernardd for reporting the bug.
- Further reduced instances of warping by lowering area_sharp (sadgamma).
11/04/2012 - 2.0 Beta 3
- Updated libraries, thanks to SVP.
- Changed some fields from string to int (NewNum, NewDen, OverrideAlgo and OverrideArea).
30/03/2012 - 2.0 Beta 2
- Updated libraries, thanks to SVP.
- Fixed 3D modes.
- Fixed "overlap must be even" error.
24/03/2012 - 2.0 Beta 1
- Rewrite which no longer uses MVTools2 and has better quality and is faster.
29/02/2012 - 1.13
- Added the "OverrideAlgo" option for users who wants to override the recommended algo value.
- Added the "OverrideSadML" option for users who wants to override the recommended sadml value.
- Updated FFTW to 3.3.1 from 3.2.2.
- Updated MVTools2 (SVP Build) to 2.5.11.9 from 2.5.11.8, thanks to SVP.
- Updated libflowgpu to 1.2.7 from 1.2.6, thanks to SVP.
31/12/2011 - 1.12.3
- Updated libflowgpu to 1.2.6 from 1.2.5 which improves ATI GPU compatibility, thanks to SVP.
- Code reshuffle (no changes)
03/11/2011 - 1.12.2
- Updated MVTools2 (SVP Build) to 2.5.11.8 from 2.5.11.7 which improves speed by 2-15%, thanks to SVP.
16/09/2011 - 1.12.1
- Updated MVTools2 (SVP Build) to 2.5.11.7 from 2.5.11.6 which synchronises the build with the official 2.5.11.2 beta release.
- Updated libflowgpu to 1.2.5 from 1.2.0 which improves GPU compatibility, thanks to SVP.
12/09/2011 - 1.12
- Improved some warping.
- Added new UltraSmooth tuning and changed the Smooth tuning. Smooth now has more error-correction than before, while UltraSmooth is roughly what Smooth was before.
05/07/2011 - 1.11
- Increased quality of all presets. This change makes fast panning less smooth, but also decreases errors in general.
- Fixed bug with Placebo preset (thanks to Alek93j and Gavino).
18/06/2011 - 1.10
- Increased quality of all presets. Thanks to DeathTheSheep for collaborating.
- Increased speed of "Ultra Fast" and "Super Fast" presets.
- "Animation" tuning is now much better and recommended for cartoon/anime inputs.
- What used to be the "Animation" tuning is now called "Weak".
23/05/2011 - 1.9
- Added support for 2 more types of 3D inputs (Half-SBS and Half-Over-Under).
20/05/2011 - 1.8.1
- Fixed stuttering motion particularly visible in cartoons.
04/05/2011 - 1.8
- Improved support for 2 types of 3D content - SBS (Side-By-Side) and OU (Over-Under), AKA Top-to-Bottom. This new feature is controlled by the new parameter InputType.
30/04/2011 - 1.7.1
- Increased the speed by roughly 40%, thanks to SVP
28/04/2011 - 1.7
- Increased the quality of all presets
20/04/2011 - 1.6
- Updated libflowgpu from 1.1 to 1.2 which improves the quality of GPU=true mode, thanks to SVP
- Added more presets ("Faster" and "Super Fast") based on some realtime user's suggestions, so now there is a smoother step between presets
13/04/2011 - 1.5.2
- Set GPU=false by default instead of true, because of slight quality loss with GPU=true
13/04/2011 - 1.5.1
- Fixed bug with GPU=false mode
11/04/2011 - 1.5
- Improved the quality of the default, Fast and Placebo presets
- It now checks for the existence of the mandatory value for FlowPath and displays an alert if it isn't defined
- Added the GPU parameter (true for GPU-acceleration, false for CPU-only)
10/04/2011 - 1.4
- Added custom mvtools2 and GPU-acceleration thanks to SVP
- Improved the quality of all presets
01/04/2011 - 1.3.1
- Added input validation for Tuning and Preset values with descriptive error messages
30/03/2011 - 1.3
- Added new Tuning value called Smooth
- Improved detection of scene-changes
24/03/2011 - 1.2
- Renamed Fast preset to Ultra Fast
- Added Very Fast and Fast presets
- Increased quality of Placebo and Medium presets
- Added Tuning variable
- Improved detection of scene-changes
22/03/2011 - 1.1
- Renamed Quality preset to Medium (default)
- Renamed Speed preset to Fast
- Increased quality of Medium (default) preset
- Added Placebo preset (little quality gain with big performance hit, not recommended)
- RemoveGrain is now required for Medium (default) preset
- EEDI2 is required for Placebo preset
21/03/2011 - 1.0.2
- Increased speed of both presets
20/03/2011 - 1.0.1
- Slightly faster
- Scene-changes no longer fade/blend
18/03/2011 - 1.0
- Initial Release